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Intro screen: Eat, Turtle, Eat!
Team Introduction: Give the names and roles of all team members (no last names) Estefanie, Iliana, and me.Estefani and Iliana do the game screens and I do the buttons. Sometimes i do the game screen.
Audience: We are designing the game for kids in 6th grade.
Gameplay: The player is a turtle, he as to avoid falling down trash mean while he as to get the jelly fish to earn points. If you get hit you lose a life. You have to get all the jelly fish under 1 minute and 30 seconds.
Learning Goal: The player will learn that water pollution is really bad for us and the animals like the turltle.
Fun Factor: What makes our game fun is that you get to learn about pollution and be a turtle in the game
Smart Factor: Our game teacheas water pollution by avoiding the trash thats coming down.
Style Factor: Our turtle moves foward, backwards, left, and right.
Originality Factor: What makes your game special and unique? Why will it sell? What makes our game unique is that its fun and educational.
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